Rökvale Medieval idle RPG

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Cleric cleric

Keeps the party standing. Heals from INT and swings a mace. Starts with a mace.

Starting point

FOR
5
AGI
3
VIT
8
INT
8
DES
4
SOR
2
HP per level
20
Base ASPD
154
Damage
physical

Starting gear

magic

Divine Grace tier 1 · passive · up to level 10

Healing scales with magic power: +5 MATK per level.

Magic attack
5.00 per level

Requires level 1

Prayer tier 1 · passive · up to level 5

Recovers 0.6 HP per second and +1 VIT per level.

Regeneration
0.60 per level
VIT
1.00 per level

Requires level 1

Heal tier 2 · active · up to level 10

Restores 25% of MATK as HP per level. The cooldown grows with its power: 6 s at level 1, +0.8 s per level.

Heal
25% per level
Cooldown
6.0s

Requires level 5 · after Divine Grace 3

Blessing tier 2 · passive · up to level 5

+2 ATK, +2 MATK and +3 hit per level.

Attack
2.00 per level
HIT
3.00 per level
Magic attack
2.00 per level

Requires level 10 · after Prayer 2

Holy Light tier 3 · active · up to level 10

A sacred beam every 7 seconds. Undead and demons burn in it.

Damage
60% per level
Element
Holy
Cooldown
7.0s

Requires level 20 · after Heal 5

Sanctuary tier 3 · active · up to level 5

Consecrated ground: restores 120% of MATK as HP per level. The cooldown grows with its power: 22 s at level 1, +3 s per level.

Heal
120% per level
Cooldown
22.0s

Requires level 30 · after Heal 7

Resurrection tier 3 · passive · up to level 4

In the Endless Spire, between floors, raises a fallen ally with 20% HP per level. Once per preparation.

Spire resurrection (% HP)
20.00 per level

Requires level 20 · after Heal 5

physical

Mace Mastery tier 1 · passive · up to level 10

+4 ATK and +1% attack speed per level.

Attack speed
1.00 per level
Attack
4.00 per level

Requires level 1

Iron Faith tier 2 · passive · up to level 5

+2 hard defense, +2% resistance and +2% max HP per level.

Armor reduction
2.00 per level
Max HP
2.00 per level
Resistance
2.00 per level

Requires level 10 · after Mace Mastery 3

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