The level of whoever gathers. Rod and bait are the tool; the profession is the hand — which is why the gain per level is deliberately small.
Fishing
max level 20
Every cast teaches something: the higher the level, the less junk on the hook and the better your odds at a rare fish.
XP per rarity
- Common
- 4
- Uncommon
- 10
- Rare
- 25
- Epic
- 60
- Legendary
- 150
Every level
- 1.0% less junk on the hook
- Rare: +0.8% chance
- Epic: +1.0% chance
- Legendary: +1.2% chance
Accumulated XP
- Level 5
- 209
- Level 10
- 763
- Level 20
- 4,937
Farming
max level 20
Those who harvest a lot learn the soil: every 4 levels, the harvest climbs one step of quality odds.
XP per rarity
- Common
- 3
- Rare
- 30
Accumulated XP
- Level 5
- 209
- Level 10
- 763
- Level 20
- 4,937
Mining
not yet
Pick against stone: rough and noble ore will come out of the mountain, once the mountain exists.
Smithing
not yet
Forge your own blade instead of buying the smith's.
Herbalism
not yet
Gather what grows by the trail and turn it into a potion.